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Script Ping Bosster
#1
echo "PinG-Booster By: warM


cl_weather "0"

r_dynamic "1"

r_novis "0"

r_traceglow "1"

r_wateralpha "1"

r_mirroralpha "0"

r_bmodelhighfrac "5.0"

r_lightmap "0"

mp_decals "20"

gl_max_size "256"

gl_affinemodels "0"

gl_alphamin "0.25"

gl_clear "0"

gl_dither "1"

gl_flipmatrix "0"

d_spriteskip "0"

gl_cull "1"

gl_palette_tex "1"

gl_lightholes "0"

fps_max "101"

fps_modem "101"

cl_showfps "1"

cl_ejectbrass "0"

cl_phys_props_enable "0"

cl_phys_props_max "0"

cl_muzzleflash_dlight_3rd "0"

cl_muzzleflash_dlight_1st "0"

cl_ragdoll_fade_time "1"

cl_ragdoll_physics_enable "0"

cl_show_splashes "0"

cl_smooth "0"

commentary "0"

dsp_enhance_stereo "0"

dsp_slow_cpu "1"

mat_antialias "0"

mat_bumpmap "0"

mat_bloom "0"

mat_bufferprimitives "1"

mat_clipz "0"

mat_fastspecular "1"

mat_hdr_enabled "0"

r_cheapwaterstart "1"

r_cheapwaterend "1"

r_drawdetailprops "0"

r_propsmaxdist "100"

r_RainSimulate "0"

r_shadows "0"

rope_smooth "0"

fog_enable "0"

fog_enable_water_fog "0"

gl_clear "0"

r_rainsimulate "0"

gl_playermip "2"

gl_max_size "64"

gl_smoothmodels "0"

gl_cull "1"

gl_keeptjunctions "0"

gl_ztrick "0"

max_wallpuffs "0"

max_rubble "0"

gl_lightholes "0"

max_smokepuffs "0"

max_shells "0"

fastsprites "1"

r_norefresh "0"

s_reverb "0"

hpk_maxsize "1"

cl_updaterate "30"

rate "30000"
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