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Cfg de dr .. perfect :) .
#1
name Mike#



...::: ComenZi :::...


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "k" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "f" "+voicerecord"
bind "l" "showbriefing"
bind "*" "chooseteam"
bind "n" "nightvision"
bind "n" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "v" "report messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "Ctrl" "+duck"
bind "SHIFT" "+speed"
bind "b" "buy"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "l" "snapshot"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "99999999"
cl_yawspeed 290
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "999"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_bobcycle "1"
cl_bobup "0"
cl_logocolor "#Valve_Green"
cl_logofile "devl1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "0"
cl_shadows "1"
cl_timeout "65"
cl_updaterate "35"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "2000"
fps_modem "2000"
gamma "99999999999"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_spriteblend "0000000000"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300.000000"
net_graph "0"
net_graphpos "0"
net_scale "5"
net_graphwidth "0"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "6"
skin "4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team "4"
topcolor "30"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "1.0"
setinfo "lang" "cn"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook
zoom_sensitivity_ratio "1.2"
sensitivity "4.0"
stopsound
rate "50000"
developer 1
...::: Bunny-JumP :::...

alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind space +un.b;dev1;
alias un.b2 "bind space +jump;dev1;
alias un.bt "un.b1"
bind "kp_ins" "un.bt"

...::: CRESTERE FPS :::...

cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
mp_decals "20"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"

...::: Bind :::...


bind c "say /KnIfE"
bind z "say /ResEtsCorE"
bind i "say Re all ""
bind f "+left"
Reply
#2
foarte bun cfg chiar imi trebuia
Reply
#3
:-bd bravo ma
Reply



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